Days of Motion Animations

A series to practice motion graphics specifically in correlation to UI design. I feel that often animations are seen as a sprinkle on top, added at the end of a design (if there is time). Noticing that I often think in a static mindset when I design I wanted to shift my focus and bring in animations and motion graphics from the start when designing interfaces. This is an ongoing series, where I practice crafting animations to be able to rapidly prototype them.